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Graphics (GPU) Design Verification Engineer Job Opening In Austin – Now Hiring Apple


Job description

**Role Number:** 200579635-0157

**Summary**
Imagine what you could do here.

At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly.

Bring passion and dedication to your job and there's no telling what you could accomplish.

Dynamic, resourceful people and inspiring, innovative technologies are the norm here.

The people who work here have reinvented entire industries with all Apple Hardware products.

The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day.

Do you want to join us in these pursuits?

Join us to help deliver the next groundbreaking Apple products!

**Description**
Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) – the central, fully programmable hub of Apple's world-class GPUs.
In this role you will:
- Lead verification teams for one or more units or sub-systems within the Unified Shader Core
- Own the overall development, execution and tracking of the team’s infrastructure and test plans
- Architect test bench infrastructure using System Verilog / Universal Verification Methodology
- Define overall verifications strategies, including stimulus, checking, coverage and regressions
- Assist in the development, maintenance, debug and closure of test bench infrastructure
- Drive discussions with GPU µArch, Design and other multi-functional teams to coordinate verification efforts and meet overall program goals
- Generate and present weekly status to GPU leadership

**Minimum Qualifications**

+ BS + 10 years of relevant Design Verification experience
+ Background in CPU or GPU architectures, or equivalently complex IPs
+ Experience in architecting test benches with System Verilog and UVM or OVM
+ Experience with constrained randoms verification and functional coverage analysis
+ Experience in debugging highly complex logic designs and Object Oriented software
+ Experience with HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc.)

**Preferred Qualifications**

+ Expertise in GPU or SIMD architectures
+ Experience in leading a verification team from project concept through final closure
+ Experience in driving the completion of specifications, sign-off checklists, and reviews
+ Experience with scripting languages such as Python, Ruby, or Perl
+ Excellent communication skills and ability to collaborate effectively with multiple teams
+ Ability to manage multiple priorities under strict schedule deadlines

Apple is an equal opportunity employer that is committed to inclusion and diversity.

We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

Learn more about your EEO rights as an applicant (https://www.eeoc.gov/sites/default/files/2023-06/22-088_EEOC_KnowYourRights6.12ScreenRdr.pdf) .


Required Skill Profession

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  • Job Details

Unlock Your Graphics GPU Potential: Insight & Career Growth Guide


Real-time Graphics GPU Jobs Trends (Graphical Representation)

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Apple interview tips for Graphics (GPU) Design Verification Engineer

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Before the Interview:

Research: Learn about the Apple's mission, values, products, and the specific job requirements and get further information about

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