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Urgent! Principal Software Engineer, Avatar Animation Job Opening In San Mateo – Now Hiring Roblox

Principal Software Engineer, Avatar Animation



Job description

San Mateo, CA, United StatesEngineeringID: 5142

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life.

Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.


A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As Principal Software Engineer on the Avatar Movement team, you will leverage the Roblox game engine and tools to build groundbreaking experiences that push the boundaries of what is possible on the platform.

Your efforts will not only help create amazing content, but more importantly, will help us highlight issues, improve and extend our animation tech, tools and pipeline for all developers.

These efforts will enable our game developers to create engaging and delightful experiences for our millions of players.


We are looking for a software engineer who is passionate about animation and world class user experiences including both usability and performance..

You need to be proficient in C++ and have experience working on animation systems and tools.

Prior experience with animation for games / interactive experiences is a huge plus.


You Will:

  • Help develop experiences that push the quality bar beyond what was previously thought possible on the platform

  • Analyze existing animation tech and tools and determine what is needed to meet a project's objectives

  • Author documentation on issues, improvements and feature requests for all aspects of character animation tech on Roblox

  • Work closely with gameplay engineers to implement gameplay interactions using animation tech

  • Implement innovative solutions to feature requests and collaborate with the Roblox avatar animation team on larger features

  • Have fun working with our internal content teams and community developers to improve the overall state of animation on Roblox
  • You Have:

  • 8+ years of experience for principal level with significant knowledge of character animation, game engines and tools

  • Proficiency in C++: Strong C++ programming skills with an ability to write high quality, performant code; experience with Lua is a plus

  • Passion about interactive: You are driven to build amazing experiences with great animations for users on the platform

  • Foundation oriented mindset: You believe that strong 3D math skills and a well thought out code architecture are important

  • Performance focus: You embrace software performance considerations, with an ability to implement performant solutions for platforms including mobile

  • Personally Motivated: Self-sufficient, self-organized and able to take ownership of a project throughout its full lifecycle

  • A Team player mentality: Ability to work closely with and inspire the rest of your team while displaying excellent interpersonal and communication skills
  • Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).


    Required Skill Profession

    Computer Occupations



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