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Urgent! Software Engineer, Tools Internals (Core) Job Opening In Emeryville – Now Hiring Pixar Animation Studios
Résumé du poste:
Our Software R&D department (Tools) is responsible for developing Pixar’s in-house and open-source software.What you’ll do
Contribute to world-class 3D graphics software applications and frameworks that enable and support Pixar’s film production
Profile performance-critical code paths and creatively optimize algorithms to enhance interactive user experiences
Take ownership of challenges that arise from evolving and modifying software that is heavily exercised in an active production environment
Collaborate with a team of engineers, technical artists, QA, build support and project management
Work closely with other teams to plan and develop user-facing features that help our artists push boundaries, as well as libraries and APIs that enhance the capabilities of our software
Join forces with valued external partners, and help bring Pixar’s production-proven technologies to our open-source USD distribution
Work in a collaborative environment, exchanging knowledge with accomplished technicians, and drawing inspiration from amazing artists
What you offer
A strong and continually-expanding understanding of C++, including knowledge of how things work under the hood
Solid knowledge of data structures and algorithms
Experience with STL and modern C++
Passion in crafting high-quality code with attention to detail, readability and performance in mind
Ability to design and implement APIs and frameworks as well as user-facing features
You hold yourself to a high bar when it comes to engineering methodologies, like writing maintainable code, providing good documentation and embracing automated testing
Love of the whole development cycle: From proposal and planning, to implementation, testing, optimization and deployment
You listen well and communicate clearly and succinctly
Four or more years of professional experience
Nice to haves
Prior exposure to performance profiling tools and workflows, parallel programming and multithreading, and cache-aware programming
Experience programming on GNU/Linux
Bachelor's degree in Computer Science or equivalent professional experience or education
The hiring range for this position in Emeryville is $145,265.00 to $187,990.00 per year.
The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors.
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Unlock Your Software Engineer Potential: Insight & Career Growth Guide
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Great news! Pixar Animation Studios is currently hiring and seeking a Software Engineer, Tools Internals (Core) to join their team. Feel free to download the job details.
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An organization's rules and standards set how people should be treated in the office and how different situations should be handled. The work culture at Pixar Animation Studios adheres to the cultural norms as outlined by Expertini.
The fundamental ethical values are:The average salary range for a Software Engineer, Tools Internals (Core) Jobs United States varies, but the pay scale is rated "Standard" in Emeryville. Salary levels may vary depending on your industry, experience, and skills. It's essential to research and negotiate effectively. We advise reading the full job specification before proceeding with the application to understand the salary package.
Key qualifications for Software Engineer, Tools Internals (Core) typically include Computer Occupations and a list of qualifications and expertise as mentioned in the job specification. Be sure to check the specific job listing for detailed requirements and qualifications.
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Before the Interview:To prepare for your Software Engineer, Tools Internals (Core) interview at Pixar Animation Studios, research the company, understand the job requirements, and practice common interview questions.
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