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Urgent! UX Research Scientist, Metaverse Avatars Generative AI Experiences Job Opening In Burlingame – Now Hiring Mediabistro

UX Research Scientist, Metaverse Avatars Generative AI Experiences



Job description

UX Research Scientist, Metaverse Avatars Generative AI Experiences

Join to apply for the UX Research Scientist, Metaverse Avatars Generative AI Experiences role at Meta

UX Research Scientist, Metaverse Avatars Generative AI Experiences

3 days ago Be among the first 25 applicants

Join to apply for the UX Research Scientist, Metaverse Avatars Generative AI Experiences role at Meta

This range is provided by Meta.

Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$117,000.00/yr - $173,000.00/yr

At Meta Reality Labs (RL), we are inventing the future.

We bring together a world-class team of researchers, developers, and engineers to build the future of connection within virtual and augmented reality.

As a Research Scientist at RL, you are expected to have breadth and depth of scientific background in one or more areas such as human perception, cognition, motor control and movement.

You will be leveraging this background in service of defining, assessing and enhancing the form, function and dynamics of our hardware and software.

You will break down ambiguous problems and master research methods, including but not limited to, design of experiments, expert review, psychophysics & threshold detection, biomechanics & ergonomics, and safety research approaches.

You will prove highly effective at driving insights into actionable product engineering & development outcomes and metrics and collaborate closely with cross functional partners to help shape critical product and technology decisions across the product design and development life cycle.

You will work across multi-disciplinary hardware and software teams to push the boundaries of RL products while enhancing the value users get from these products.

Ultimately, your expertise and ingenuity in research must do more than just contribute to knowledge and assessment – you must also be skilled at driving measurable impact on the user experience of our products.
UX Research Scientist, Metaverse Avatars Generative AI Experiences Responsibilities:

  • In Reality Labs, the focus areas of UX research scientists can vary from health and safety to biomechanics & ergonomics to input & interaction.

    Regardless of focus area, the primary responsibility is to develop frameworks that clearly define the trade space between user variables and technology variables and to develop methodologies for investigating novel challenges
  • Collaborate and work with cross-functional product teams to identify user goals and envision needs and create research frameworks
  • Develop ergonomic, perceptual, or psychological research studies by utilizing appropriate methods, which may include experimental design, psychophysics and threshold detection, motion tracking and kinematics analysis, behavioral analytics, expert review and relevant safety research approaches
  • Develop and track metrics for quality of performing fundamental Augmented Reality/Virtual Reality tasks such as spatial navigation, input & interaction, and beyond
  • Investigate effects of human multisensory interactions, attention, and control dynamics on performance and safety of doing such tasks
  • Analyze rich and multidimensional data, develop descriptive and analytical models, and shape actionable insights from research findings
  • Effectively communicate outcomes and insights from studies, support decision-making and help setting specifications for Reality Labs hardware and software products, and drive measurable impact on the user experience
  • Create close partnerships with a variety of leadership, research and product stakeholders to ensure a broad understanding of the product needs and priorities while driving UX goals
  • Define metrics that establish overall system requirements and performance
  • Collaborate with other researchers and engineers across teams at Meta to develop experiments, prototypes, and concepts that advance the state-of-the-art in AR/VR systems
  • Improve data analysis pipelines with an emphasis on scalability and stability of various deployed systems
Minimum Qualifications:
  • Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.

    Degree must be completed prior to joining Meta
  • PhD in Computer Science, Computer Engineering, Human-Computer Interaction, Human-Centered Computing, Cognitive/Experimental Psychology, Cognitive Science, Kinesiology, Biomedical Engineering, Industrial Engineering, Human Factors, Mechanical Engineering, Robotics or a closely related scientific or engineering field
  • Demonstrated scientific background in human multi-sensory perception, cognition, motor control, movement, virtual characters/agents and/or Generative AI, with experience applying such knowledge in analyzing and improving immersive and social experiences or relevant human behaviors associated with novel systems
  • Proven track record of rigorous scientific research, including development of metrics, frameworks and novel scientific approaches and/or psychophysical and empirical behavioral measurements
  • Demonstrated track record of clear and concise communication, demonstrated experience translating technical concepts to drive understanding and buy-in from audiences, and proven experience of successfully building effective partnerships
  • Experience in conducting research for novel products headed to market
  • Experience in experimental design, psychophysics, behavioral analytics, and proficiency with inferential statistics
Preferred Qualifications:
  • Experience evaluating product quality, safety or usability across realistic use contexts
  • 2+ years of industry experience in conducting research for novel products headed to market
  • Experience in research for emerging consumer technologies and immersive tech (AR/VR/MR)
  • Experience in research across the full product life-cycle
  • The right candidate will be an effective communicator, interested in understanding people, and curious about the evolving complex relationship between humans' sensorimotor and cognitive systems and the novel hardware and software technologies in development at Reality Labs
  • 5+ years of experience in experimental design, behavioral analysis, literature review, and proficiency with inferential statistics
  • PhD in Computer Science, Computer Engineering, Human-Computer Interaction, Human-Centered Computing or a closely related scientific or engineering field
About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses.

When Facebook launched in 2004, it changed the way people connect.

Apps like Messenger, Instagram and WhatsApp further empowered billions around the world.

Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.

People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer.

We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.

We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.

Meta participates in the E-Verify program in certain locations, as required by law.

Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process.

If you need any assistance or accommodations due to a disability, please let us know at
$117,000/year to $173,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location.

Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable.

In addition to base compensation, Meta offers benefits.

Learn more about benefits at Meta.

Seniority level

  • Seniority level

    Not Applicable

Employment type

  • Employment type

    Full-time

Job function

  • Job function

    Other
  • Industries

    Technology, Information and Internet

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Required Skill Profession

Computer Occupations



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